// liumang.c 流氓

inherit NPC;

void create()
{
    set_name("流氓", ({ "liu mang", "liu" }));
    set("gender", "男性");
    set("age", 19);
    set("long", "他是一个成天游手好闲的流氓，长得倒是白白胖胖的，也许以前有过钱。\n");

    set("combat_exp", 1000);
    set("shen_type", -1);

    set("attitude", "peaceful");

    set_skill("unarmed", 20);
    set_skill("dodge", 20);
    set_temp("apply/attack", 10);
    set_temp("apply/defense", 10);

    setup();
    carry_object("/clone/misc/cloth")->wear();
    add_money("silver",2);
}
